Comment List for FFXII Battle System

enemy X -> Set the enemy by his id (X - ENemy Id)
boss X  -> Set the enemy as a boss (X - ENemy Id)
nocollapse -> The enemy won't collapsew after being killed
agressividade X -> Set the enemy Agressivinnes
vista X -> Enemy's sight
noautomove -> No Script automove will be used
hitrespawn_map ARGS -> Will set the self switches off after changin maps (ARGS - Self Swithces Ex: hitrespawn_map A B C D # will set off the self switches A B C D after changing map)
hitrespawn X ARGS -> Will set the self switches after X seconds (ARGS - Same as hitrespawn_map)
respawn_map -> Same as: hitrespawn_map DEAD (Will turn off the self switch DEAD after changing the map)
respawn X -> Same as: hitrespawn X DEAD (Will turn off the self switch DEAD after X seconds)